Friday 3 May 2019

750 word summarative project report + 603 Design Boards


At the start of 603 I was vastly under-confident in my style and capabilities as a professional. In Level 4 and 5 I'd just been able to bulldoze through brief stress with sheer force, but they were singular, streamlined briefs. Being completely free to plan out my own projects blindsided me. I had ideas of what work I wanted to make, but no idea how to effectively test and stretch my style to make it work for me. 
COP really aided the development of 603 because it taught me to artistically triangulate between outcomes- working from plans to make objects then working from objects to make plans. The most important breakthroughs of this module were heavily achieved via ideology I found in COP in the bauhaus, de stijl & constructivism. My 2D & 3D work is simplified, functional, and testing itself & shifting constantly to become a little more abstract then a little more visually communicative. 

I completed 4 live briefs this year. I am a competent Illustrator but at the start of this year I was very unsure in my style. Doing live briefs structured me with deadlines and succinct briefs to work to. In a year where I did a lot of flitting between small projects, these really helped my portfolio work and gave me a solid base to work off of for an traditional Illustration employment in the future. 


I also focused on my personal practice a lot this year. I was away on Erasmus when everyone else was crafting their own projects at level 5, so this was new for me. Doing lots of life drawing and just making in clay- doing small, non-pressured projects- helped me to find my way and what I enjoyed doing the most. I made two zines, which made me start to consider how to present 3D work and get it out into the world- making sculptures is fine, but there's little point unless you can showcase it in a way that gets it noticed or in a portfolio. I even turned my hand to trying to make a 3D business card/CV to stand out. This was for PP, but it started with laser-cutting and exploring paper forms in 603, especially the zine I made (See my "Synthesis"/Batsford Prize post). 


I have a complex about 3D work not being real illustration, and that as a designer, I'm not a real Illustrator. This year, I rejected that concept and made 3D work anyway. I've always used processes & materials in my practice outside of submission, but this year I fully got over the rut I was in and committed to making my practice undeniably sculptural. It's been very positive because I work well when my projects compliment and bounce off of each other, plus it's allowed me to roll my professional (laser cut earrings/materials) conceptual (ideology of bauhaus/reductive art/inspiration by designers & architects) and personal practice into one morphing, interesting thing. 


However, I struggle to juggle multiple briefs. I think uncertainty was necessary in this module to finally develop and have faith in a style that is my own as a maker. As I continue in my professional life, I think I would really benefit from some stringent time management. I likely work best at one project at a time, but part of growing into a professional is learning how to balance multiple projects simultaneously. If I want to grow & network in the industry, I'll likely not have the luxury of focusing on one thing at a time. Besides, I have too many things I want to do at once. 


In the future I really want to return to reading some more theory and using it to inspire my work and projects. I'd like to design a sculptural series of work and work towards getting it exhibited somewhere independently. I'd love to try making or mastering physical objects like lights or furniture. I need to apply for jobs relevant to the creative sphere in the hope I can keep my artistic spirit alive post-university. I want to keep developing my style towards a point where it becomes functional and beautiful, a true synthesis of material and design. 


Overall, 603 has acted primarily as a way to build a portfolio and explore my personal practice in it's entirety. I've made it a jam-packed and successful module, if a little scatter-brained.

Thursday 2 May 2019

Final Show Plans

  • I started trying to design like a shop window or something 
  • I realised this wasn't very...me
  • I can build an environment but crowding it with stuff isn't my strength. Minamalism and shape is my strength. 

  • The new plan became to make maybe (boxes? a cabinet?) and show different elements of my work all on one wall. All different aspects yet still me, like a gallery of my practice.
  • 3 of the 6 sketches were things I'd never made before so they're changing 



  • I started thinking about presentation. Shelves are one thing, but I'd really quite like to make a means of presentation- what about a table? Shapes? Shelves?
  • I started to research areas of design and means of presenting work
PLAN

  • Think about different ways to present work
  • Work in sketchbook over this project
  • SYNTHESIS





Flapping Bird

This is one of the projects I wanted to trial out for the final show, so this blog is a record of the tests complete so far. 



  • I designed these magpies and have always wanted to make a kinetic toy
  • Lots of designers design birds too and I wanted to make one myself in a nod to them all (+ of course the classic Eames bird)
Rosendahl Wooden LovebirdsArchitectMade Chubby Wooden BirdVitra Eames House BirdWarm Nordic Beak BirdsNormann Copenhagen Shorebird - Medium
(lovely design birds)

  • Laser cut the vectors and attached the pieces


  • The most difficult thing about my first test is that balancing it is VERY DIFFICULT when the wings aren't central to the body- finding the centre of balance is hard and takes trial and error
  • I did lots of tests by drilling holes in different places and need a finer thread to test it with 

  • I realised part of the issue was that it was catching on the middle & the holes I was threading fishing wire through were too fine
  • I'm going to make a test that has multiple holes to test balance and bigger holes to allow wire to thread succesfully 



Tuesday 30 April 2019

Ceramics 2








  • I followed a limited colour palette and a number of the life drawing sketches I did 
  • It's vaguely the same colour palette as my logo design & product colour scheme 

  • I became really interested in little bits of repetition throughout designs- for example, the eyebrows and handles being the same shape. I like elements of symmetry and repeating shapes throughout designs, I think it looks really good. 
  • I also really like how simply the human form can be shifted into layers. It looks really cool and architectural and it appeals to my inner designer as it reduces the human form into eloquent, functional shapes that easily communicate the 3D space of a person. 

  • I've also made some final, hand-thrown ceramics (potentially for the show? Potentially not?)
  • I love the form of them- I missed the organic curves you get with hand-throwing when I made all my form-built pots. 
  • Depending, I may glaze these either black and white or as block colours as a set. 



Reflective Blog Post 4 (28th April)



With the final show and hand-in looming, my aims again have shifted a little. After Professional Practice, I wanted to work my final show towards a visual merchandising/window dressing slant and try and build a scene. I realised after sketching a lot and thinking about it, this was almost too big a task to achieve to go from zero experience in building physical environments to making a fully fledged one.

Therefore, I'm aiming more towards completing a small spread of projects that cumulate my progress over the year, and these in themselves might end up being visually curated to resemble a display. These projects will be all 3D, but refined from ideas and sketchbook work. I also want to figure out a way to showcase my work effectively- possibly by building a frame or a piece of furniture to slot my work into. 

The course of this year has led me to develop my 3D skills and finally align them fully with my practice. I've also learnt that objects mean little unless they are displayed in the right way- what's the use of a piece of ceramics or a sculpture if it can't be photographed so it can communicate online or to a customer? I think being able to display physical objects so they can be experienced in person for the final show will be refreshing in this way because it'll be the first time I can communicate my work by experience and not by representation in images. 

However, it's also an interesting testament to how 3D work is now, by necessity, multidisciplinary- in a world of 2D portfolios and instagram, physical work must shape-shift between reality and photography, through sketchbook and screen and vector graphics to physical realities. It's been such a struggle in my own work to work out how I want to make it that I think maybe beyond the degree I'd like to theoretically or physically explore how we can push things like portfolios beyond the 2D.   

Tuesday 23 April 2019

Portfolio So Far

Reflections & plans for THE FINAL MONTH

Third year so far, I've started to combine analouge/digital in the ulimate way- sketching, refining those sketches to symmetrical designs, vectorising these designs into layers then translating these layers into 3D work. It's a groove of work that works for me and I don't think I'll get tired of anytime soon- it just requires constant work. 

I've found I CAN do brief led work and have a respectable portfolio with a range of Illustrative work in it. However, I really enjoy exploring the limitations of materials and conceptual work that visually narrows down ideas to their core. I'd like to read more theory around the movements I researched in COP in the future. But currently, I have a number of small projects I'd like to complete to cement my current visual direction. 

I've kept up small research projects into makers & designers to lead my work. I'm yet to make it but I have a small side project I'd like to complete for a final political brief. 

I want this last push to be just to polish & cumulate the last of my projects. I want my final show to really show off a spread of what I can do as a maker. I have some ideas, but we'll see how much I can produce in this last push. 

THE INITIAL PLAN 



  • ...Was to do some proper window dressing and make my wall a visually merchandised space
  • However, this is a leap. I haven't got the background, planning or experience to suddenly curate this for my final show. Therefore, I'm just going to make the objects - something I can do - and curate them beautifully to showcase the breadth of my ideas 
THE IMPROVED PLAN

  • Lay out lots of different projects all together to showcase my work on one wall. 
  • I even thought about making an item of furniture or a display case for the show. 
  • This is, again, a project that would start at ground zero unless I modify it, so we'll see where that stands. 
CURRENT AIMS 


(Material tests in little ceramics for a mobile)

  • Keep doing material tests
  • Really research methods & start making vectors while I don't have access to facilities 
  • Crack on 
THINGS TO CONSIDER

PP
  • BUSINESS CARDS
  • CV
  • PUBLICATION IMAGES/BLURB
  • PHOTOGRAPH FINAL WORK FOR WEBSITE
SHOP
  • EARRINGS FOR END OF YEAR SHOW SHOP
  • BUSINESS CARDS FOR MY ETSY
  • BULK UP STOCK BEFORE I GRADUATE
  • TOTE BAGS WITH MY DESIGNS PRINTED ON?
SHOW
  • MOBILE/COLLECTION OF FACES
  • FLAPPING BIRD
  • FUCK BREXIT/NO EXIT
  • EARRING SIGN
  • CERAMICS (IN KILN)
  • STATUES (IN KILN)
  • LAYOUT OF THESE THINGS ON A WALL- BOOKCASE? DISPLAY CASE?